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Tips For Lobbing
1 - Lob as high as possible. But don't lob too high if that makes you loss placement, accuracy or spin. There should be a balance in your lobs. However, you should add as variation as you can when lobbing.
2 - Lob as spiny as possible. The best are topspin + sidespin or topspin + corkscrew.
3 - Lob so the ball lands as deep as possible in the table. Load it with topspin so it jumps far from the net quickly to make killing it harder.
4 - Place your lobs. Poorly placed (but with good placement intention) are much more effective than lobs done with no placement intention at all (random placement). Use spin to sharp the ball placement.
5 - In case you don't want to play a lobbing game (you have been forced to lob), your goal should be to return at the table as soon as possible. To do this, I recommend to do a second lob as much, and then start mixing fishes and topspins to conduct the rally so you can recover your position. If you see a chance to loop hard, do it. You can rush to the table and block your opponent's loop too, changing the pace, but this is difficult to do.
6 - Pay special attention to the first lob. After the first one, you'll probably have moved farther from table, so it should be easy to return the ball, also the first one is the one that can be killed easily, because you are more likely to do it in desperation (that's how most lobbing points are started).
7 - Have in mind that the best rubber for lobbing is inverted, with thick and very soft sponge. The spinier the better. Lobbing with long pips or anti can be good if you can put enough variation on your shots (but they are more likely to produce a weak lob as they can't produce the topspin needed to keep your opponent far enough to kill hard - so placement is critical here) but those surfaces can chop very well when far from table, so lobbing should never be a primary goal with them.